About Nekki
Nekki is a game development studio with over 20 years of experience, creating games for mobile, PC, and consoles with a focus on product quality and player experience. Its Shadow Fight series and Vector have been downloaded over 1 billion times, and it continues to support these franchises while building new titles, including SPINE and Fight Me.
Responsibilities
•Collaborate with Level and Game Designers and technical teams to conceptualize and implement blueprint systems for levels and encounters, ensuring they work with internal systems
•Assist with level preparation, including streaming, collider markup, and internal system markers, while ensuring compatibility with technical constraints and artistic requests
•Support and enhance level functionality during content development, integrating it into the location
•Participate in code reviews with technical teams during blueprint development
Requirements
•Knowledge of Unreal Engine
•Proficiency in visual scripting (blueprints)
•Fluent Russian communication
Nice to have
•Deep knowledge of blueprints and C++
•Experience with sequencer and streaming
•Experience designing and implementing game levels
•Understanding of game design basics
•Experience with Perforce or Git
Conditions
No conditions specified in the posting.