Nekki

Narrative Designer (PC/Console, UE5) (6 months contract)

In short

Narrative Designer role at Nekki, a game studio with 20+ years of experience on mobile, PC, and console titles, for a 6-month contract on a PC/console game built in Unreal Engine 5. The job involves writing dialogue, barks, and lore, scripting narrative content in UE5 with a proprietary tool, and syncing dialogue timing with gameplay while collaborating with level, game, and sound designers. Requires middle-level or above gamedev experience, C1 English, fluent Russian, strong game-writing skills, and a portfolio with English writing samples and an implemented playable dialogue.

Location: Remote from all over the world. Working hours are 10 AM to 7 PM (GMT+3), with the possibility of adjustment.
Company
Nekki is a game development studio with more than 20 years of experience creating mobile, PC, and console games, including Shadow Fight, Vector, SPINE, and Fight Me.
What you will do
•Turn mission outlines into detailed narrative experiences by arranging story beats and selecting suitable narrative delivery tools.
•Write dialogue, character barks, lore notes, and other in-game texts.
•Script and implement narrative content in Unreal Engine 5 using a proprietary scripting tool.
•Adjust dialogue timing and delivery so narrative beats integrate seamlessly with gameplay.
•Maintain consistency in characters' speech, motivations, and behavior.
•Collaborate with narrative designers, level designers, level artists, game designers, and sound designers.
Requirements
•English proficiency at C1 level or above.
•Fluent Russian communication.
•Proven gamedev experience at middle level or above.
•In-depth understanding of game writing, especially cinematic and movie-like dialogue.
•Scripting skills focused on dialogue integration and narrative content implementation in Unreal Engine 5 or similar engines.
•Portfolio demonstrating English writing and scripting skills, including multiple English texts and an implemented playable dialogue.
Nice to have
•Prior Unreal Engine 5 experience, especially with Level Sequencer.
•Experience implementing interactive dialogue in Unity or tools such as Articy, Inky, or Twine.
Culture & Benefits
•Remote work from anywhere in the world.
•Friendly and informal work environment with shared gaming activities and internal game jams.
•Professional development support, including specialized conferences and educational events.
•Competitive salary based on professional qualifications.
Hiring process
•Applications are reviewed, with unsuccessful candidates notified within approximately 7–10 days.

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