Mission Hire

level designer for GTA-like mobile games

In short

This is a remote mid-level Level Designer role for a GTA-like mobile game, hired through the recruitment agency Mission Hire. The work involves building and refining game map locations using 3D packages and Unity, from blockout to polish, based on metrics and player feedback. It requires at least 3 years of relevant experience on successful game projects and knowledge of mobile location optimization.

About
Mission Hire is an international recruitment agency specializing in IT and GameDev talent acquisition.
Responsibilities
•Create game map locations, from initial blockout to polished spaces
•Improve existing locations, the placement of gameplay areas, and elements based on game metrics and player feedback
•Work with the game map in 3D packages and Unity
•Suggest gameplay improvements within the area of responsibility
Requirements
•At least 3 years of experience in a similar role on successful game projects
•Knowledge of 3D packages
•Experience creating locations in Unity
•Understanding of location optimization for mobile devices
Nice to have
•Interest in GTA, racing, and sandbox games
Conditions
•100% Sick leave pay
•Partial compensation for sports activities and professional development courses
•Professional conference fees covered
•Powerful laptop and everything needed for comfortable work
•Optional technical assignment during the technical interview

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