Описание
Sperasoft partners with a Tier-1 global publisher to build and expand an iconic live-service AAA title in gaming history.
Задачи
•Create modular level art assets and props from scratch
•Create trim sheets, tileable and unique textures, and combine them to produce high-quality assets
•Optimize assets for different platforms, including creating LODs and collisions
Требования
•Strong ability to create trim sheets, tileable and unique textures, and combine them effectively
•Primarily create assets from scratch rather than placing them on the map
•Strong modeling background, ideally across a variety of styles
•Ability to manually adjust weighted normals for assets
•Strong knowledge of baking and texturing with Marmoset, Substance Painter, and Designer
•Ability to seamlessly bake assets made of multiple parts
•Ability to work with Unreal Engine 5
•2 years of professional experience in the video game industry building architecture and props
Nice to have: Strong Maya experience, a passion for creating games, ability to learn quickly.
Условия
•International team of world-class professionals working on exciting and challenging projects
•Learning and development opportunities, including mentoring, lectures, and participation in industry conferences and events
•Medical care package
•Sensibly flexible working hours
•Breakfasts, snacks, fruits, tea, and coffee available during the day
•Friendly team environment
•Additional care bonus covering health, educational, and safety needs