Highcore Games

3D animator in games

In short

Senior 3D Animator role at a game development company, working onsite full-time. The job involves full-cycle character animation in Maya and Unity — rigging, skinning, cutscene assembly, and in-engine integration. Requires a portfolio, 3+ years of gamedev experience and hands-on Unity skills; salary is not disclosed.

Описание
We are looking for a self-sufficient 3D Animator to join our team and help us build vibrant, engaging games. Your main mission will be creating high-quality, full-cycle animations: from initial concepts to final integration and setup directly within the game engine.
Задачи
•Create 3D character animations in Maya
•Perform character rigging and skinning
•Set up and assemble animated cutscenes
•Export, configure, and integrate animations into Unity
Требования
•A portfolio showcasing relevant 3D animation work (required)
•3+ years of experience in Gamedev in a similar role
•Hands-on experience with Unity
•Independence, proactiveness, and the ability to take tasks through to completion
Будет плюсом
•Experience with Spine 2D
•Background in fine arts or artistic education
•Solid understanding of anatomy and composition basics
•Understanding of the mobile gaming market and its specifics
Условия
Условий в вакансии нет

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