Nekki

Animator in games

In short

This is a Senior Character Animator role at Nekki, a game studio known for Shadow Fight and Vector, working on Shadow Fight 4's combat system. The role involves developing combat movesets in Maya, giving feedback on team animations, and working with motion capture and Unity animation tools. It requires 3+ years of game or film animation experience, strong Maya skills, fighting-game animation knowledge, and fluent Russian communication. Fully remote, full-time position with no salary disclosed.

About the Role
Nekki is a game development studio with over 20 years of experience. We create games for mobile, PC, and consoles, focusing on product quality and player experience. The Shadow Fight series and Vector have been downloaded over 1 billion times, and we continue to grow and support these franchises. At the same time, we're building new titles: SPINE and Fight Me. We are looking for a Senior Character Animator to join our animation team. Shadow Fight 4 is a great project to realize your potential and hone your skills working with our unique and dynamic combat system and internal animation tool "Cascadeur".
Responsibilities
•Develop and animate combat movesets
•Provide feedback on the team's animations
•Integrate into the existing animation guidelines, enhance them, effectively communicate it to the team to achieve the required quality
•Represent the animation team in discussions about pipelines and workflow approaches, ensuring critical issues are resolved
•Improve existing animations through feedback and constructive critique
•Work with motion capture
Requirements
•3+ years of experience in animation for games or film
•Excellent proficiency in Maya for animation
•Strong understanding of animation principles and body mechanics
•Experience animating for fighting games or a solid understanding of how to do it properly through industry knowledge and experience
•Experience working with animation tools in Unity
•Ability to provide feedback and set the animation vision for the project
•Understanding of animation rigs and animation tools
•Receptiveness to constructive criticism and an iterative development process
•Strong communication skills
•A deep interest in and familiarity with video games, animated films, and cinema
•Fluent communication in Russian is required
Nice to Have
•Rigging and skinning experience
•Art-related higher education
Conditions
No conditions specified in the posting.

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