Mundfish

Technical UI designer in games

In short

Senior Technical UI Designer role at a game development company, building UI systems and widgets in Unreal Engine and C++ for mobile and AA/AAA console/PC projects. Requires at least 5 years of experience as a Technical UI Designer, proficiency with Figma and Adobe tools, and understanding of UX/UI's impact on gameplay. Fully remote, full-time position.

Description
We are looking for an experienced Technical UI Designer with strong knowledge of Unreal Engine to optimize the pipeline for developing user interfaces in our projects.
Responsibilities
•Develop UI systems and solutions in Unreal Engine and C++
•Create and arrange windows and widgets, configure in-game user interfaces
•Adhere to project requirements and style guidelines
•Work with artists and developers to implement design requirements
•Ensure consistency of UI elements across projects
•Develop creative solutions that fit the unique mechanics of our projects
Requirements
•At least 5 years of experience as a Technical UI Designer in product companies
•Experience publishing large mobile projects or AA or AAA games for PC and consoles in Unreal Engine
•Confident use of Figma and Adobe products (Photoshop, Illustrator, After Effects, etc.)
•Basic understanding of user interfaces
•Understanding of the impact of UX/UI on gameplay
Conditions
No conditions specified in the posting.

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