Mundfish

Technical artist for games

In short

Senior Technical Artist role focused on Unreal Engine, working on technical and visual features, profiling and optimization of game locations, and lighting/materials in cutscenes. Requires 3+ years as a Technical Artist, shader-writing experience, and shipping experience on large mobile or AA-AAA PC/console games. Fully remote position.

Description
We are looking for an experienced Technical Artist to work on ambitious projects using Unreal Engine!
Responsibilities
•Development and support of new technical and visual features for projects
•Profiling and optimization of game locations in Unreal Engine
•Working with lighting and materials in cutscenes and game locations
•Conducting performance measurements of various tech art features and solutions
Requirements
•Experience as a Technical Artist in product companies for at least 3 years
•Experience in writing shaders or developing complex visual features
•Experience in releasing large mobile projects or AA-AAA games for PC and consoles using Unreal Engine
•Proficiency in using profiling tools in Unreal Engine
Conditions
No conditions specified in the vacancy.

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