Chillbase

UI UX designer in games

In short

A senior UX/UI designer role at an independent game studio (ChillBase) working on a major unannounced cross-platform game project. The job covers designing game systems, navigation, user flows and design systems in Figma, and collaborating closely with Game Designers, UI Artists and Developers. It requires 5+ years of game UX/UI design experience, deep Figma expertise, and experience building and maintaining design systems. Work is hybrid, with offices tied to Kazakhstan and Georgia employment arrangements.

About
ChillBase studio is an independent and innovative player in the gaming industry. We're fueled by our passion for crafting outstanding products. Our ongoing projects are in full swing, and we're dedicated to delivering top-notch work without being tied down by a strict corporate structure. We are developing a major unannounced cross-platform project. Our art team faces ambitious challenges, operating with high standards of visual quality, detail, and cutting-edge technical solutions.
Responsibilities
•Design game systems, navigation, and user scenarios from concept to final implementation
•Create User Flows, wireframes, and interactive prototypes in Figma
•Evolve the design system: develop components, states, and the logic of their behavior
•Prepare UX documentation, specifications, and descriptions of edge cases
•Work closely with Game Designers, UI Artists, and Developers to support interface integration
•Analyze user feedback, formulate hypotheses, and iteratively improve the UX
Requirements
•5+ years of experience in game UX/UI design
•Deep expertise in UX, ergonomics, and designing complex game mechanics
•Strong proficiency in Figma (Auto Layout, components, variables, interactive prototypes) and documentation tools (Jira, Confluence, Miro)
•Experience in creating and maintaining systemic UI kits / design systems
•A systematic approach to tasks, ability to justify design decisions, and consideration of technical constraints
•Understanding of UX research, usability testing, and product metrics
•Willingness to learn UI integration in a game engine
Nice to have
•Hands-on experience with Unity or Unreal Engine
•Understanding of visual UI (composition, typography, color) and UI animation skills
•Rich gaming experience
•Understanding of cross-platform design (Mobile, PC, Consoles, and control scheme differences)
Conditions
Our project is actively growing, as well as the team that creates it. We invest in the growth of each specialist and regularly review salaries based on performance. Moreover, we have a promotion system that allows specialists to showcase their talents in more responsible positions. You can choose various work types (hybrid or office). Also we have flexible hours with the option of taking days off. We offer sick days without salary loss, assistance in difficult life situations, no bureaucratic nightmares and processes for the sake of processes. We offer a flexible employment system, including official labor relations in Kazakhstan and Georgia.

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