Joyteractive

project manager for mobile puzzle games

In short

This is a LiveOps Producer role for a mobile puzzle game (Picture Blast Solitaire) at a casual puzzle game publisher with 70+ employees, remote from Poland. The job means owning the LiveOps direction end to end — strategy, event calendar, A/B testing, and roadmap alignment with the product team. It requires 3+ years in casual puzzle games, experience leading LiveOps or related product/design roles, and strong grasp of F2P mechanics and metrics-driven decision making.

About Joyteractive
🚀 We are Joyteractive - a leading mobile game developer and publisher specializing in the captivating world of puzzle games. Today, our team boasts 70+ rock star professionals, and we're on the lookout for talented individuals to help us dominate the world of puzzles! 🔝
Our flagship game, Cryptogram: Word Brain Puzzle, consistently ranks in the top word puzzle games in the US:
•🏆 #1 in the Cryptogram niche by downloads
•✏️ #3 in Word Games
We're looking for an experienced LiveOps Producer to join the Picture Blast Solitaire team. The role covers building the LiveOps direction from the ground up and owning it end to end, from strategy and the event calendar to testing and results, in close collaboration with the product team.
What are you working on?
•Genres: Puzzle, Word Games, Casual
•Platforms: Mobile, iOS, Android
Responsibilities
•Build the LiveOps direction for the project: define strategy and hypotheses, run tests, and evaluate results
•Plan and launch holiday, seasonal, and recurring events; manage the LiveOps calendar
•Develop new formats, including game modes that differ from the core gameplay and competitive mechanics
•Analyze metrics; launch and interpret A/B tests
•Prepare documentation, set tasks for development, art, and QA teams, and review and accept deliverables
•Define technical requirements for event infrastructure
•Align the LiveOps roadmap with core gameplay development together with the Product Producer
•Research competitors and the market and propose improvements
Requirements
•Experience leading LiveOps in mobile games as a LiveOps Producer, Senior Game Designer, Product Owner, or in a related role
•3+ years of experience in casual puzzle games
•Experience working with product metrics and A/B testing
•Understanding of F2P principles: progression, economy, reward systems, and monetization
•Proactive mindset: ability to independently identify growth opportunities and propose solutions
•Ability to lead a direction independently: plan, prioritize, and negotiate resources with the team
•Systematic and structured approach to work and documentation
•Understanding of LiveOps and mobile market trends; ability to analyze competitors
•Active use of AI tools to speed up work processes
•Experience with ad-monetized projects
•Experience on large-scale projects with high traffic
Conditions
Poland - Remote
For your success we offer:
•🌴 18 business days of compensated day-offs
•8 paid Personal Days a year + 1 day is added every year
•👉 Flexible Public Holidays policy
•❤️‍🩹 100% Sick Leave compensation
•💻 Payment for wear and tear on equipment while using a personal computer
•🌐 Remote work

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