Intel

GPU Driver and Graphics Performance Engineer

In short

This role is on Intel's GPU Software Performance team, analyzing AAA games (including pre-release titles) to find optimization opportunities and improve driver and shader performance for Intel GPUs on Windows, as part of the Data Center Group. It requires a Bachelor's degree with 1+ years of experience (or Master's with 0 years) in Computer Science or related field, strong C++ and object-oriented design skills, experience with a modern 3D graphics API (DirectX, Vulkan, or OpenGL), and knowledge of GPU architecture, rendering pipelines, and performance debugging. The role is hybrid, based in Hillsboro, Oregon (or alternatively Folsom or Santa Clara, California).

Job Description
The world is transforming - and so is Intel. Intel is a company of bold and curious inventors and problem solvers who create some of the most astounding technology advancements and experiences in the world. With a legacy of relentless innovation and a commitment to bring smart, connected devices to every person on Earth, our diverse and brilliant teams are continually searching for tomorrow's technology and revel in the challenge that changing the world for the better brings. We work every single day to design and manufacture silicon products that empower people's digital lives. Come join us and do something wonderful.
The Role and Impact
Join our GPU Software Performance team and contribute to shaping the world of 3D graphics and GPU technologies. Our team is responsible for improving 3D graphics performance of Intel GPUs on the Windows platform. You will join the team in Oregon, California or another location, where you will be part of a highly collaborative cross-geo cross-functional team that analyzes AAA games, including pre-release titles, for optimization opportunities in both shipping and pre-production hardware. We then optimize our driver and shader performance for graphics rendering to improve user experience. Additionally, we drive industry leading features to deployment. As part of this effort, we also develop internal tools and analysis capabilities.
Business Group
The Data Center Group (DCG) creates Intel's leading data center CPU, GPU, and AI accelerator products, driving innovation across AI, high-performance computing (HPC), and visual cloud computing. Operating at the intersection of cutting-edge technology, DCG develops solutions to meet the growing demands for advanced computational power and data processing. As part of DCG, you will contribute to Intel's mission to revolutionize data center capabilities and deliver impactful GPU technologies to the global market.
Qualifications
You must possess the below minimum qualifications to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates. Experience listed below would be obtained through a combination of your degree, research and or relevant previous job and or internship experiences.
Minimum Qualifications:
•Bachelor's degree in Computer Science, Computer Engineering, or a related field, with 1+ years of relevant professional experience; or a Master's degree in Computer Science, Computer Engineering, or a related field, with 0 years of relevant professional experience listed below.
•C++ programming with a solid understanding of object-oriented design principles.
•At least one modern 3D graphics API, such as DirectX, Vulkan, or OpenGL.
•3D graphics pipeline, rendering techniques, and GPU architecture.
•Software debugging, performance optimization, and resolving complex technical issues.
Preferred Qualifications:
•Software development of 3D graphics rendering applications or drivers and/or performance optimizations
•GPU hardware performance bottleneck analysis and performance optimizations
•Development of shaders in HLSL, CUDA, LLVM, SPIR-V, or similar and performance optimizations
•Development in Python and analysis of performance data
•Familiarity with revision control tools and CI/CD pipelines
Job Details
•Job Type: Experienced Hire
•Shift: Shift 1 (United States of America)
•Primary Location: US, Oregon, Hillsboro
•Additional Locations: US, California, Folsom; US, California, Santa Clara
Benefits
We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock bonuses, and benefit programs which include health, retirement, and vacation.
Annual Salary Range for jobs which could be performed in the US: $111,030.00-181,940.00 USD. The range displayed on this job posting reflects the minimum and maximum target compensation for the position across all US locations. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific compensation range for your preferred location during the hiring process.
Work Model for this Role
This role will be eligible for our hybrid work model which allows employees to split their time between working on-site at their assigned Intel site and off-site. Job posting details (such as work model, location or time type) are subject to change.

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