Описание
Wolcen is developing its next projects, Wolcen 2 and Gods, Death, and Reapers.
Задачи
•Create diverse character animations that enhance the gameplay experience
•Develop animations from scratch or adapt mocap data for in-game animation
•Collaborate with the Animation Director, animators, game designers, and programmers to understand quality objectives and gameplay intentions
•Identify and report animation-related issues
•Own animation features from concept to final implementation, including prototyping, iteration, integration, debugging, and polish
•Estimate task durations and manage deadlines
•Promote a transparent and learning culture within the team
•Anticipate production and technical risks and communicate them early to relevant stakeholders
Требования
•5+ Years of experience as an Animator in the video game industry
•Proficiency in Maya and Unreal Engine 5
•Strong teamwork and collaboration abilities
•Deep understanding of body mechanics and aesthetics
•Adaptability, flexibility, and openness to change
•Ability to give and receive constructive criticism
•Innovative problem-solving skills
•Strong written and verbal English communication skills
Будет плюсом
•Experience implementing gameplay animation directly in Unreal Engine 5
•Experience with Unreal Engine 5 animation layering systems and reusable animation logic
•Strong understanding of combat animation, responsiveness, readability, timing and gameplay feel
•Experience working with mocap data including clean-up, editing and adaptation for gameplay
•Professional experience developing action games, ARPGs or combat-heavy titles
•Experience working autonomously and proposing solutions without detailed direction
•Experience collaborating directly with Game Design and Programming to solve animation and gameplay problems
•A proactive mindset and confidence to experiment, take initiative, learn from mistakes, and iterate quickly based on feedback
Условия
Contractor position