OctoGames

game designer for Adult Visual Novels

In short

Game Designer role at Octo Games, an international studio making commercial Adult Visual Novels and story-driven games for Steam since 2017. The job covers writing and maintaining game design documentation, designing and balancing gameplay mechanics, and coordinating with narrative designers, UI/UX designers, and 2D/3D artists. Requires at least 1 year of midcore project experience, basic Unity skills, and comfort working on 18+ content. Fully remote with a 5/2 schedule.

About the Company
Octo Games is an international game development studio that creates commercial games for the Steam audience, focusing on Adult Visual Novels and story-driven games. Since 2017, it has released more than 200 projects and built an international audience.
Responsibilities
•Write, maintain, and regularly update game design documentation
•Design, configure, and balance core and supporting gameplay mechanics
•Create clear specifications and communicate design requirements to developers
•Oversee gameplay feature implementation and ensure features work as intended
•Work with the narrative designer to connect mechanics with the story, characters, and pacing
•Collaborate with UI/UX designers to create clear, intuitive, and consistent player interactions
•Work with 2D and 3D artists to align gameplay features with the project's visual direction
•Review implemented features, identify design issues, and provide feedback
•Maintain consistency between the original design vision and the final in-game result
•Own gameplay features from initial concept through implementation and final review
Requirements
•At least 1 year of experience working on midcore projects, ideally PC or Adult titles
•Basic practical experience with Unity
•Understanding of fundamental game design principles and a professional approach to player experience design
•Understanding of clear, intuitive, and user-friendly interface design principles
•Ability to evaluate and maintain the product's visual quality and consistency
•Experience collaborating with developers, UI artists, narrative designers, and other team members
•Ability to take gameplay features from the initial idea and task definition through full implementation
•Responsible, engaged in the development process, and comfortable working on 18+ projects
Nice to Have
•Experience working on PC games released on Steam
•Experience with Adult Visual Novels or other story-driven games
Conditions
•Remote 5/2 work schedule
•Paid vacation and sick days
•Participation in commercial projects with a real audience
•Opportunity to contribute to game creation and improve skills in Unity and game development
•Support from the team and management during onboarding and throughout the work process
•Open-minded management, space for initiative and creative contribution, and communication without unnecessary bureaucracy

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