Fishing Planet

Unity developer for a free-to-play fishing simulator

In short

Senior Unity developer role at Fishing Planet, an independent game studio behind a free-to-play fishing simulator available on eight platforms with over 35 million players. The work involves developing core gameplay mechanics, extending existing features, building developer tools, and optimizing performance. Requires 5+ years of programming experience, 3+ years in Unity, senior-level C#/.NET skills, and understanding of multithreading and design patterns; remote work with a 4-day work week.

About
Fishing Planet is an independent game studio that created a successful free-to-play game from scratch. Its game is available on eight platforms and has a global community of over 35 million players.
Responsibilities
•Develop core gameplay mechanics for a complex free-to-play game
•Support and extend existing game features
•Improve and implement developers' tools
•Optimize performance
Requirements
•5+ Years of programming experience
•3+ Years of game development experience in Unity and a solid understanding of the Unity engine
•Senior-level skills in .NET Framework and C#
•Understanding of multithreading and synchronization patterns
•Knowledge of design patterns and OOA&D
•Basic understanding of shader programming
Nice to have
•Experience with game physics engines, ECS, HDRP, Unity DOTS, and Unity Burst Compiler
Conditions
•4-Day work week

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