Doghowl Games

QA Manual (Mobile Games)

In short

QA Manual role at a mobile games studio, testing puzzle games built in Unity, with focus on test case creation, art QA, and client-server stability. The team is 16 people; you'll help with store submissions, post-release support, and testing environment setup. Requires 1+ years in mobile game development and QA, good knowledge of client-server interaction, and fluent Ukrainian.

Position
QA Manual
Company
Doghowl Games Ltd
Seniority
Junior
Employment Type
Full time
Salary
Negotiable
Location
Remote
We're looking for an experienced QA to join our team. You'll contribute to all areas of game development, working within Unity alongside a cross-functional team of developers, artists, and game designers to create games played by millions of people around the world. We're looking for someone who brings solid testing experience, a sharp eye for detail, and a real passion for game quality.
What are you working on?
— The name of the project(s): Playbrew
— At what stage of the project(s)? Some projects are already in development and targeting the global market, while others are still in the prototype phase.
— Genres: Puzzle
— Platforms: Mobile
Team size and structure?
The company consists of a 16-person multidisciplinary team of developers, artists, and game designers.
For which tasks (responsibilities)?
— Create test cases for the project & perform tests (including quality assurance of Art)
— Working with backend developers to ensure stability of client-server interactions
— Help setting up testing tools and environment
— Help with store submission and post release support
— Help dev and art team
— Contributing to the improvement of user experience in the games
What kind of professional are we looking for?
— 1+ years in mobile game development
— 1+ year on QA position
— Good knowledge of QA
— Good knowledge of client-server interaction and proven QA experience
— Strive for self improvement
— Passion for games
— Appreciation and understanding of teamwork
— Fluent Ukrainian
What is important for us in a person?
— Any other related experience
— Basic technical skills in Unity
— Experience testing in game engines

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