Opus Major

qa engineer (manual) for a multiplayer game

In short

A Paris-based game studio of 30 people building a cross-platform, large-scale multiplayer game is hiring a manual QA Engineer for its office. The role covers writing and executing test plans, debugging with Jira, using Unreal Engine tools, running automation alongside a Senior QA Engineer, and collaborating with development teams in Agile ceremonies. It requires 2+ years of hands-on QA experience, familiarity with Unreal Engine or similar engines, cross-platform testing (Windows, MacOS, Android, iOS), and strong English communication skills.

About the Company
Opus Major is a Paris-based game studio building a cross-platform, large-scale multiplayer game set in a universe where music is the magic of the world. Its team of 30 is developing systems designed to scale creatively and technically.
Responsibilities
•Create, update, and execute test plans for features, mechanics, platforms, and scenarios
•Debug, isolate, and report anomalies using Jira; track defects through their lifecycle and report on build health and testing progress
•Use Unreal Engine tools to investigate issues, manipulate game state for verification, and reproduce complex bugs
•Run and monitor the automation suite alongside the Senior QA Engineer, report results, and identify areas for expansion
•Work with development teams to verify fixes, facilitate playtests, and provide gameplay feedback in Agile ceremonies
•Assist Production and Senior QA in evaluating the testing pipeline, suggesting efficiency gains, and supporting teammates with manual testing expertise
Requirements
•Professional hands-on testing experience and a solid understanding of testing standards and methodologies
•Experience with Unreal Engine or similar modern game engines, and familiarity with industry-standard QA tools
•Technical autonomy across Windows, MacOS, Android, and iOS
•Effective written and verbal English communication skills
•Understanding of games development terminology and ability to clearly describe complex bugs
•Experience working in teams using Agile frameworks such as Scrum and Kanban
•Genuine interest in games and quality, a growth mindset, and ability to foster a respectful, communicative team environment
•2+ years (or equivalent) experience in a software-based quality assurance role
•Exposure to core phases of games development or experience maintaining quality for a live game with consistent updates
Nice to Have
•Extensive gaming experience across desktop, mobile, and console
•Knowledge of compliance testing and regional censorship
•ISTQB Foundation or Agile Tester Certification
•Ability to read error codes, parse crash logs, and use Jira Query Language (JQL)
•Basic scripting knowledge (Python, C#, UE Blueprints)
•Experience on a development team that has shipped one title
•Effective written and verbal French communication skills
Conditions
•Small team with high impact
•Strong ownership and significant autonomy
•Early-stage environment where pragmatism, prioritization, and hands-on execution matter more than perfect specs or rigid processes
•Home assignment as part of the hiring process

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