Paradox Interactive

Open application for Game Programmers

In short

This is an open, ongoing application for Game Programmer roles at Iceflake Studios (Paradox Interactive), working on Cities: Skylines II in Tampere. The work involves designing and optimizing gameplay systems from scratch in C# and Unity, collaborating closely with designers, artists, and QA. It demands strong C# and Unity expertise and independence in taking features from concept to completion; experience with Unity DOTS/ECS, shipped PC/console titles, or CI/CD pipelines is a plus. The role requires working on-site at the Tampere office.

About the role
We welcome spontaneous applications from talented Game Programmers and are always keen to stay in touch with people in our industry. If your profile matches our current or future programming needs, we may reach out to you.
Iceflake Studios is developing Cities: Skylines II, an ambitious simulation game with unprecedented scale and detail. We are always on the lookout for talented Game Programmers who thrive on autonomy and collaboration. You will join a supportive team where your voice is genuinely heard—you won't just be executing tasks, but actively making technical decisions and working closely with designers, artists, and QA to shape the game.
What you will be doing
•Design and build robust gameplay systems from scratch using C# and Unity.
•Optimize features to ensure the simulation runs smoothly at a massive scale.
•Collaborate with designers and artists to turn abstract concepts into playable mechanics.
•Be part of developing the next big Paradox management titles.
The skills you need to have
•Strong proficiency in C# and the Unity ecosystem.
•Up-to-date understanding of technologies used in games.
•A sense of independence where you can take a feature from concept to completion.
•Ability to estimate tasks accurately and communicate technical constraints to non-technical colleagues.
How to stand out from the crowd
•Deep passion for management, strategy, or simulation games.
•Prior professional experience shipping games on PC or Console.
•Experience with Unity's Data-Oriented Technology Stack (DOTS), including ECS, Jobs, and Burst.
•Experience with other programming languages or modding.
•Experience with CI/CD setup and build pipelines (e.g., Jenkins).
Our office is located within a walking distance from downtown Tampere. Due to the highly collaborative nature of the work, we expect you to be able to work at the office.
If you think that this description matches you, we highly encourage you to apply as soon as possible as we will interview candidates continuously. If you don't match all the requirements, please demonstrate how your passion, attitude and interest in Iceflake and Paradox might compensate for this.

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