Gyreberg

Lead Game Designer (Balance/Economy)

In short

This fully remote role designs and balances in-game economies — currency, resources, and progression systems — for a gaming company, working closely with designers, artists, and developers. It requires 5+ years of game design experience with a strong analytical background in economic modeling and data-driven decision making. The company pays in EUR and offers flexible, location-independent work restricted to Cyprus.

About Gyreberg
Gyreberg is an emerging team with extensive professional experience, portfolio and ambitious goals. We are looking for a skilled Senior Game Designer with successful experience of 5+ years of gaming background to join our team. The ideal candidate will have a strong background in designing and maintaining balanced game economies and systems, ensuring a fair, engaging, and rewarding experience for players.
We're all about making quick decisions, achieving great results, and crafting top-notch products that people love in the gaming market.
Responsibilities
•Design and develop comprehensive economic models for in-game economies, including currency, resources, and progression systems.
•Analyze and iterate on economic models to ensure balanced and engaging gameplay.
•Collaborate with other game designers, artists, and developers to integrate economic systems seamlessly into the overall game design.
•Conduct extensive research on current trends and best practices in game economics and balance.
Requirements
•Strong analytical skills and experience in economic modeling and game balancing.
•Attention to detail and a commitment to quality assurance.
•Passion for game design and a keen understanding of industry trends and best practices.
•Experience with data analytics and using data to drive design decisions.
•Knowledge of current industry trends and successful game economies.
We offer
•Payment in EUR
•Fully remote work
•Maximum flexibility in schedule (ability to work from anywhere in the world)
•100% paid sick leave
•Freedom of decision-making with no micromanagement
•Regular salary reviews
•Additional sick days without the need for a medical certificate
•Referral bonus system

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