Location
Remote; the listing references Tbilisi and Tashkent.
Company
OPTICOTEAM is developing a mobile-first realistic shooter built in Unreal Engine 5.
What you will do
•Design polished HUDs and gameplay interfaces for a modern realistic shooter.
•Create menus, inventories, loadouts, matchmaking, mission screens, progression systems, and other in-game UI.
•Work with game designers and Unreal developers to prepare designs and assets for implementation.
•Create animated UI, motion graphics, UI transitions, gameplay clips, trailers, and promotional content from captured game footage.
•Edit cinematic game marketing content with attention to pacing, sound, and presentation.
Requirements
•3–6 years of professional experience, with strong experience in game UI design, ideally for shooters, action games, or realistic games.
•A strong portfolio demonstrating polished, modern HUDs and in-game UI suitable for a high-quality modern shooter.
•Excellent understanding of the visual language used in realistic and military-style games.
•Ability to design complete game interfaces while balancing visual quality, readability, and gameplay usability.
•Good understanding of Unreal Engine 5 and UMG, including preparing designs and assets for efficient implementation.
•Strong knowledge of Photoshop, Illustrator, Figma, After Effects, Premiere, or equivalent tools.
•Ability to create animated UI, motion graphics, UI transitions, gameplay footage, gameplay clips, and trailers.
•Understanding of cinematic editing, pacing, sound, and presentation for game marketing content.
•Comfort using AI tools for ideation, design exploration, and content creation; strong visual judgment, attention to detail, and systematic asset and version management.
•The role prioritizes exceptional game UI design over programming or technical implementation. Experience focused mainly on websites, mobile apps, or corporate interfaces is not the target profile.
Culture & Benefits
•Remote full-time work.
•Close collaboration with game designers and Unreal developers.
•Focus on a mobile-first realistic shooter and production-ready visual design.