EPAM Systems

Lead UI Developer (Unreal Engine)

In short

Lead UI Developer role at EPAM Systems building and optimizing responsive native UI systems in Unreal Engine (UMG) for a cross-platform product spanning PC, mobile, and console. The company is an outsourcing firm staffing this for a major client, requiring at least 5 years of game UI development experience plus a year of team leadership, strong C++/UMG expertise, UI architecture knowledge (MVC/MVVM), and experience bridging frontend UI to backend data pipelines. It's a remote contract position open to candidates in Belarus, Georgia, Kazakhstan, Kyrgyzstan, Uzbekistan, or Armenia, with English B2+ required.

Lead UI Developer (Unreal Engine) — EPAM Systems
Cross-platform product
Lead
Negotiable
Contract
Remote within Belarus 🇧🇾, Georgia 🇬🇪, Kazakhstan 🇰🇿, Kyrgyzstan 🇰🇬, Uzbekistan 🇺🇿, Armenia 🇦🇲
Description
We are seeking a highly skilled Lead Unreal Engine UI Developer to drive the interface engineering of a major cross-platform product. You are a developer whose primary expertise lies within the Unreal Engine ecosystem. While you are proficient with C++, your focus is on creating polished, responsive, and mobile-first user interfaces (UI) that seamlessly bridge the gap between frontend design and backend data.
You will join a talented team of engineers supporting a major client's cross-platform product organization. The project is focused on building, extending, and optimizing UI systems natively within Unreal Engine, with a mobile-first approach. Working alongside EPAM engineers and client stakeholders, you will deliver robust, performant, and scalable UI solutions across PC, mobile, and console platforms.
Responsibilities
•Build and extend responsive native UI systems within Unreal Engine using UMG (Unreal Motion Graphics)
•Architect UI layouts by maintaining a clean and scalable separation between UI presentation layers and data or backend services through modern architectural patterns
•Structure and optimize data pipelines to ensure efficient data delivery to the frontend
•Bridge design and engineering by translating UX and design intent into highly performant and intuitive in-engine interfaces
•Optimize UI performance across multiple platforms, with a strong focus on mobile (iOS/Android) considerations alongside PC and consoles
•Drive engineering best practices by participating in constructive code reviews and contributing to the team's technical standards
Required Skills
•At least 5 years of professional relevant experience in software development, with dedicated focus on game UI development
•A minimum of one year of experience in people management or team leadership
•Deep hands-on expertise developing within Unreal Engine, including workflows, packaging, and platform targeting
•Practical experience building reusable and scalable UI component systems using UMG or equivalent in-engine UI frameworks
•Proficiency in C++ within the Unreal Engine context, paired with a solid understanding of UI architectural patterns such as MVC or MVVM
•Proven track record of connecting Unreal Engine frontend UI to backend services or data pipelines
•Cross-platform development experience spanning PC, mobile, and consoles, with a clear understanding of platform-specific UI constraints and performance budgets
•Experience using tools such as JIRA for bug tracking and task management
•English level B2 or higher, with strong written and verbal communication skills
Nice to Have
•A strong eye for UX, visual polish, and micro-interactions to elevate the overall user experience
•Experience with Unreal Engine profiling tools and mobile performance budgets for fine-tuning application performance
•Comfort working in mixed Blueprint and C++ codebases to collaborate effectively across different development approaches
•Experience navigating console certification requirements to ensure successful platform releases
•Shipped titles or commercial applications built in Unreal Engine, demonstrating end-to-end delivery capabilities

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