WonderBrains

generalist technical artist

In short

A senior generalist technical artist role at an AI company that builds generative AI tools for creating game video ads, levels, and mechanics at scale. The job involves creating and optimizing 2D/3D assets and HTML5 playable ads, animating UI/VFX/gameplay feedback, and writing JavaScript/TypeScript to tune gameplay feel and performance, using Blender plus AI-driven creative workflows. Requires 3+ years in technical/game art with Blender, 2+ years building HTML5 playable ads with frameworks like Pixi.js and Three.js, and mobile gaming experience. Fully remote, full-time position.

About the Company
The company develops generative AI technology that helps game companies create video ads, game levels, and game mechanics at scale. Its technology emulates game development environments and combines generative AI with genetic machine learning models to improve video ad production efficiency.
Responsibilities
•Create and optimize 2D and 3D assets for playable ads and interactive experiences
•Use Blender, Photoshop, and After Effects to edit, clean up, and optimize 3D models and assets
•Set up materials, lighting, scale, pivots, and scene organization in Blender
•Export game-ready assets, including GLB files, textures, and optimized resources
•Animate UI elements, gameplay feedback, VFX, and characters
•Integrate visuals into HTML5 playable ad pipelines
•Maintain visual quality while ensuring strong mobile performance
•Use AI tools and agentic workflows to rapidly create games, gameplay systems, animations, assets, and interactive experiences
•Write, modify, and debug JavaScript and TypeScript to control gameplay behavior, tune timing, flow, responsiveness, and feedback, and connect visuals with interaction logic
•Create satisfying game feel, polish, and "juice"
Requirements
•3+ Years of experience in Technical Art, Game Art, Playables, or Interactive Design
•3+ Years of hands-on experience using Blender to create game-ready 3D assets
•2+ Years of experience building interactive HTML5 playable ads using web-based game frameworks
•Experience working in the mobile gaming industry
•Strong experience with HTML5, JavaScript, TypeScript, Node.js, Pixi.js, Three.js, and GitHub
•Strong understanding of game mechanics, game feel, player feedback, and gameplay polish
•Experience creating mobile game animations, UI animations, VFX, and gameplay feedback systems
•Experience using AI tools, agentic workflows, and AI coding assistants in creative or development pipelines
•Strong understanding of mobile optimization and performance constraints for lightweight playable ads
Nice to Have
•Experience with Unity or Unreal Engine
•Experience writing GLSL shaders or creating custom shader effects
Conditions
•20 Days of paid vacation
•National holidays
•Opportunity to contribute to a high-impact project transforming the gaming industry through AI-driven solutions
•Test task as part of the selection process

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