Задачи
•Creation of environmental concepts/vehicle/props/level dressing: from sketches to final rendering using 3D pipeline
•Examples of weapons in portfolio (preferably 2d and 3d staged)
•Participation in the development of a common visual style of a project
•Following and reaching expected quality according to briefs
•Teamwork on the project together with 2D and 3D artists, Art Director and Art Producer
Требования
•Experience: 2+ years of experience in GameDev industry on similar positions (Concept artist/mood painter / Visual Development artist)
•Level of English proficiency: Intermediate or higher
Условия
Условий в вакансии нет