IGT D&B d.o.o.

Concept Artist

In short

Senior Concept Artist role at IGT's Two Rivers studio in Belgrade, creating concept art for casino games—characters, environments, props, UI, and symbols. Works closely with Producers, Game Designers, and the Art Team to define visual direction and produce production-ready concept illustrations. Requires a strong concept art portfolio, excellent Adobe Creative Suite skills, and solid traditional art fundamentals (drawing, composition, color, lighting, anatomy, perspective). Experience with game engines, 3D software, or 2D animation is a plus.

Concept Artist
Location: Belgrade, RS, 11000
IGT, where innovation meets entertainment on a global scale! From the casino floor to your mobile screen, we deliver thrilling, responsible, and unforgettable gaming experiences—powered by world-class content, strong technical and commercial capabilities and nurtured by a culture of collaboration, accountability, and ownership.
At IGT, we design and build casino games played by millions of players worldwide. For our Two Rivers studio we're searching for talented Senior Concept Artists based in Belgrade who are passionate about creating and improving art production pipelines.
What You Will Do
•Work closely with Producers, Game Designers, and the Art Team to define and develop the visual direction for new game concepts.
•Create high-quality concept art for characters, environments, props, symbols, UI elements, and other visual assets for new game titles.
•Explore multiple visual directions through sketches, thumbnails, mood boards, and visual research.
•Produce polished concept illustrations that serve as visual guides for production artists throughout the development process.
•Design concepts with animation, gameplay, and technical implementation in mind, ensuring assets are both visually compelling and production ready.
•Collaborate with artists, designers, developers, and product managers to iterate visual ideas, incorporate feedback, and ensure designs align with artistic, technical, and production requirements.
•Propose creative and practical solutions for game assets while working within established artistic, technical, and production guidelines.
•Help maintain a consistent visual style and high artistic quality across all game assets.
Must-Haves
•Excellent knowledge of Adobe Creative Suite (Photoshop, Illustrator, and After Effects).
•Strong concept art portfolio demonstrating visual development, ideation, and creative problem-solving skills.
•Excellent drawing, composition, color, lighting, anatomy, perspective, and visual storytelling skills.
•Strong understanding of game art production pipelines and technical constraints.
•Ability to work independently while taking ownership of visual solutions.
•Passion for game development.
Nice to Have
•Good understanding of 2D animation principles and the ability to create or effectively communicate animation concepts.
•Experience in game development.
•Experience working with Unity or other game engines.
•Knowledge of Blender, Maya, or other 3D software to support concept development.
•Experience creating storyboards, motion studies, or simple 2D animations.
•Experience working across multiple visual styles.
•Familiarity with AI-assisted creative workflows and their application in concept development.

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