SSaber
Weapon Designer-Modeler
In short
This role designs and models firearms/weapons for a game world, from concept to completion, collaborating with the Game Director, Animators, Technical Artists, and Modelers to maintain visual and technical quality. The employer is a game development studio (Saber). It requires senior-level professional experience as a Weapon Designer, Weapon Concept Modeler, or Weapon Artist, deep technical knowledge of firearms, and a portfolio of original weapon designs beyond mass-produced variants. The position is fully remote with flexible hours.
About: Saber creates games.
Responsibilities:
•Develop conceptual designs and 3D models of firearms that fit the visual motifs of the existing game world
•Communicate with the Game Director, Animators, Technical Artists, and Modelers to ensure and maintain visual and technical quality standards
Requirements:
•Have professional experience as a Senior or Lead Weapon Designer, Weapon Concept Modeler, or Weapon Artist
•Independently develop weapon designs from concept to completion
•Have deep technical knowledge of the firearms industry and understand the constraints and realities of the existing game universe and how they could affect weapon designs
•Provide a portfolio showcasing examples of weapon designs; factory mass-produced variants alone are not sufficient
Conditions:
•Flexible working hours
•Various additional perks depending on where you live