Why Not?! Game Studio

Video Editor / Game Trailer Editor (GameDev)

In short

A game studio needs a senior freelance video editor to craft a trailer for an alpha-stage PC arcade racing game, using a provided storyboard and in-engine footage. The work spans editing (pacing, transitions, visual storytelling) and sound design (music, sound effects, synchronized audio mix) in tools like Adobe Premiere Pro, DaVinci Resolve, or Avid, plus Adobe Audition; CapCut is not accepted. A strong portfolio of video editing work, ideally game trailers, is required, and Unity/Blender or directing/cinematography skills are a plus. Remote, freelance/contract engagement with negotiable pay.

Position
Video Editor / Game Trailer Editor
Company
Why Not?! Game Studio
Company website: wn.ge
Seniority
Senior
Employment Type
Freelance
Salary
Negotiable
Location
Remote
What are you working on?
•The name of the project(s): Racing Game
•At what stage of the project(s)? Alpha
•Genres: Racing, Arcade
•Platforms: PC
For which tasks (responsibilities)?
We are looking for a video editor to create a trailer for an arcade racing game using a provided storyboard and gameplay footage captured in the game engine. The scope includes both video editing and sound design, with a focus on pacing, clear visual storytelling, and polished audio that supports the action on screen.
•Edit a game trailer using the provided storyboard and in-engine footage.
•Create engaging pacing and transitions that highlight the game's action and racing experience.
•Select and integrate suitable music and sound effects.
•Develop detailed sound design, synchronizing audio with on-screen action and key editing beats.
•Deliver a polished final trailer with a balanced audio mix.
What kind of professional are we looking for?
•Proficiency in professional video editing software, such as Adobe Premiere Pro, DaVinci Resolve, Avid Media Composer, or equivalent tools.
•Ability to work with Adobe Audition or equivalent audio editing software.
•Strong understanding of pacing, visual storytelling, and sound design.
•Ability to work from an existing storyboard and supplied footage.
•A portfolio demonstrating relevant video editing work is required. Game trailers or similar fast-paced videos are particularly welcome.
•CapCut is not accepted as the editing tool for this project.
What is important for us in a person?
•Directing and/or cinematography skills to suggest improvements to the existing storyboard.
•Ability to prepare clear briefs and shot lists for additional footage or reshoots.
•Experience with Unity and/or Blender to independently set up scenes and capture additional footage.
Why do we enjoy working here?
•Engagement type: Freelance / Contract
•Work format: Remote
•Compensation: Negotiable
•A storyboard and in-engine footage will be provided.

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