Jagex

UI artist - runescape: dragonwilds

In short

UI Artist role at Jagex, working on RuneScape: Dragonwilds, creating UI artwork and interface assets (menus, HUDs, icons, interactive components) and supporting implementation in Unreal Engine. The company builds community-powered games, with RuneScape having over 300 million player accounts. Requires a strong UI portfolio, Adobe Creative Suite and Figma proficiency, familiarity with Unreal Engine, and the permanent right to work in the UK without visa sponsorship. Remote, full-time, mid-level position requiring at least 2 years of experience.

About
Jagex creates community-powered games with evolving worlds. Its flagship MMORPG franchise, RuneScape, has welcomed over 300 million player accounts across PC and mobile. The company is expanding RuneScape into a broader ecosystem of games and connected experiences, including RuneScape: Dragonwilds.
Responsibilities
•Create UI artwork and interface assets for front-end and in-game features, including menus, HUDs, icons, and interactive components
•Translate UX wireframes and flows into polished interfaces that balance aesthetics with usability
•Implement or support UI implementation in Unreal Engine, providing annotated notes and design guidelines for the engineering team
•Maintain visual consistency and contribute to UI style guides and asset toolkits
•Identify usability issues and propose visual improvements, iterating based on player feedback, user testing, and team direction
•Participate in design reviews and collaborate with UX design, game design, and art teams throughout development
Requirements
•A portfolio demonstrating polished UI work across visual hierarchy, typography, iconography, and interface design
•Proficiency in Adobe Creative Suite and Figma, with experience creating UI assets such as buttons, HUDs, menus, icons, and visual effects
•Familiarity with Unreal Engine and understanding of UI implementation workflows and asset optimisation
•Strong knowledge of graphic design principles, including visual hierarchy, typography, colour theory, composition, accessibility, and user-centred design
•Ability to work independently, manage multiple tasks, and deliver high-quality work to deadlines with limited supervision
•Applicants must have the permanent right to work in the UK without employer visa sponsorship
Nice to have
•Motion graphics or UI animation skills
•Illustration or concept design experience
•Familiarity with Perforce
Benefits
•Private healthcare, including a dental plan
•Discretionary annual performance bonus
•Minimum 6% pension contributions
•Life insurance
•Enhanced family leave policies from day 1
•Flexible working hours
•25 days annual leave plus bank holidays, with the option to buy or sell holidays

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