Sperasoft

Senior Landscape Artist (GameDev)

In short

Senior Landscape Artist role on an AAA+ game project, creating landscapes, biomes and terrain in Unreal Engine 5 using sculpting, painting, foliage and procedural tools like PCG or Houdini. Requires UE5, Perforce, 3D software (Blender/Maya/3Ds Max), terrain generation tools (Gaea/World Machine), and Unreal landscape/material graph expertise. Also involves mentoring junior artists and collaborating with design, lighting and technical teams. Fully remote within Poland, full-time.

AAA+ project | Senior | Negotiable | Full-time | Remote within Poland 🇵🇱
Description
Sperasoft is looking for experienced Senior Landscape artist to join AAA+ project. If you have a passion for biomes, terrain sculpting, material creation, and want to be part of a collaborative team pushing quality to the next level.
Responsibilities
•Create landscapes using UE5's sculpting, painting, foliage, spline tools and external DCC such as Gaea or World Machine
•Design and implement biomes, including rocks, decals, roads, embankments, and other natural elements
•Build and manage landscape materials within Unreal shader system
•Develop high-quality materials in Quixel Mixer or Substance Designer
•Use procedural tools like PCG or Houdini to place grass, trees, rocks, and other natural assets in a fast and efficient way
•Ensure performance-friendly, visually compelling landscapes aligned with art direction
•Collaborate with design, lighting, and technical teams to maintain quality and consistency
•Obtain Lead Artists guidance and approval as required to advance tasks
•Continue to refine artistic abilities and learn new software packages and/or in-house tools
•Coordinate with Senior and/or Lead Artists with mentoring Junior 3D Artists as well as sharing best project practices with them
•Contribute to the team-oriented environment
Required Skills
•Knowledge of UE 5 and Perforce
•Knowledge of 3D software (Blender/Maya/3Ds Max)
•Terrain Generation software knowledge (Gaea/World Machine)
•Unreal Engine Landscape system & Material Graph knowledge
•Understanding biome assets creation (i.e. embankment, road modules, rocks, landscape patches, decals, small set dressing assets etc)
Nice to Have
•Material creation in Quixel Mixer and Substance Designer will be a big plus, as well as knowledge of Houdini plugin for Unreal Engine
What we offer
•Medical Care package
•MyCafeteria system - including Multisport card and more
•Employee Assistance Program (EAP), offering confidential legal, financial, and personal counseling
•English or Polish language classes
•Sensibly flexible working hours
•Additional benefits: Care Bonus to cover health, educational and safety needs, corporate parties and team buildings

Stop applying.
Get referred.

$10 in free credits

In just 60 seconds, fully on autopilot — Eraldt's AI agents read your CV, map the roles you fit, find live vacancies and the people who can refer you, write personal emails, and get you referred.

This isn't an application: your CV doesn't go to the company, and we don't promise a referral for this exact role.

Discover who else lands interviews on autopilot