NVIDIA

Senior GPU Compiler Development Engineer

In short

This senior compiler engineering role is on NVIDIA's GPU Assembler team, building the Assembler and Disassembler (NVDISASM) tools used by CUDA developers worldwide for HPC, DL and Autonomous Driving applications. The work spans binary analysis & instrumentation, collaborating with GPU architecture and debugger/profiler teams, and requires 8+ years of low-level systems software experience with at least 6 years in compilers, assemblers or binary analysis tools. Strong C/C++, Assembly, processor ISA and ELF/DWARF knowledge are required, with GPU ISA, CUDA/OpenCL and binary instrumentation experience (e.g. BOLT) as pluses.

About the Role
We are looking for an experienced compiler engineer for an exciting role in the GPU Assembler team. Join the GPU Assembler team and help build tools that enable creation of the most performant applications and libraries for HPC, DL and Autonomous Driving domains. Work with key HPC developers around the world to help them achieve the best performance & efficiency on current and next generation NVIDIA GPUs by developing best-in-industry Assembler and Code Analysis Tools. We will be part of a team that develops a core component of our platform for accelerating general purpose computation on the GPU. Disassembler (NVDISASM) developed by the team is used by all CUDA users worldwide to analyze their binaries with various code analysis features built into the disassembler. Assembler is used for achieving the best performance for key DL applications.
What You Will Be Doing
•Lead design and development of NVIDIA's Assembler and Disassembler for GPU compute.
•Work on binary analysis & instrumentation features like call graphs generation, program register usage and patching of GPU binaries.
•Work with GPU architecture and debugger/profiler development teams to understand their requirements and deliver new features & product improvements.
•Collaborate closely with teams developing other related components to ensure compatibility, reliability, and high-quality code generation.
•Work with customers/partners to collect feedback and drive innovative ideas and features to incorporate into the product.
What We Need To See
•BS or MS degree in Computer Science, Computer Engineering, or related fields with 8+ years of experience in low-level system SW development and a minimum of 6 years of development in compilers, assemblers, binary utilities, binary analysis tools.
•Good analytical and C/C++ programming skills.
•Experience in any one area of compiler development including feature support, code generation and compiler infrastructure.
•Good understanding of Assembly Language, Processor ISA (GPU ISA a plus) and processor architecture.
•Knowledge of object file formats such as ELF and debugging formats (DWARF).
Ways To Stand Out From The Crowd
•Understanding of debugger / profiler tools / bintools / Linker internals, experience in binary analysis / instrumentation tools like BOLT etc.
•Usage of AI tools in everyday work like Cursor, Codex, Claude etc.
•Knowledge of GPU development and compute APIs such as CUDA and OpenCL.

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