SportSpired Games

Game design manager for sports simulators

In short

This role leads and develops a Game Design team building a next-generation AAA sports simulator, coordinating with Creative Director, Production, Engineering, Animation, Art, QA, and UX. The company is a game studio (SportSpired Games) working on complex PC/Console projects. It demands 3+ years managing game designers, translating strategy into actionable roadmaps, and strong people management and stakeholder communication skills. Onsite work in Belgrade is required.

About the Role
SportSpired Games is looking for a Game Design Manager to lead and develop our Game Design team, driving execution, improving workflows, and ensuring high-quality design delivery for our next-generation AAA sports simulator. In this role, you will work closely with the Creative Director, Design Leads, and Production to translate creative vision into actionable plans, align teams around priorities, and support designers in delivering complex gameplay features.
Responsibilities
•Lead and develop the Game Design team, including hiring, performance reviews, regular feedback, mentoring, and career development
•Support Design Leads in team management, workload planning, and developing their designers
•Translate creative strategy and high-level priorities into design roadmaps, team objectives, and measurable deliverables
•Allocate work across Design Leads and Designers, balancing priorities, capacity, timelines, and dependencies
•Track progress, identify risks and bottlenecks, and ensure design deliverables meet production milestones
•Strengthen feature ownership within the Design team, improving accountability and end-to-end delivery
•Oversee feature pre-production, design documentation standards, and review processes
•Partner with the Creative Director and Design Leads to define quality standards, acceptance criteria, and Definition of Done
•Drive consistent design workflows, tools, and best practices across teams
•Coordinate with Production, Engineering, Animation, Art, QA, and UX to resolve dependencies, align design decisions, and ensure execution
•Organize competitor research and turn findings approved by the Creative Director into actionable hypotheses and experiments
•Promote knowledge sharing, continuous improvement, and professional growth across the Design team
Requirements
•3+ years of experience managing Game Designers and coordinating design teams on complex PC or Console game projects
•Proven ability to translate strategic objectives into actionable plans and drive them through execution
•Strong understanding of game development pipelines, production workflows, and the full feature development lifecycle
•Solid Game Design expertise, with the ability to review design decisions, systems, and documentation
•Experience managing priorities, scope, schedules, dependencies, and production risks
•Strong people management skills, including mentoring, performance management, and delivering constructive feedback
•Excellent communication and stakeholder management skills, with the ability to align teams and resolve conflicting design priorities
•Strong organizational skills and a proactive approach to problem-solving
Conditions
No conditions specified in the posting.

Stop applying.
Get referred.

$10 in free credits

In just 60 seconds, fully on autopilot — Eraldt's AI agents read your CV, map the roles you fit, find live vacancies and the people who can refer you, write personal emails, and get you referred.

This isn't an application: your CV doesn't go to the company, and we don't promise a referral for this exact role.

Discover who else lands interviews on autopilot