Xbox

Activision 2027 Summer Internshps - Game Engineering (Vancouver)

In short

A 12-week summer 2027 internship at Activision's Treyarch studio in Vancouver, for a Gameplay Engineering Intern fully embedded in the core engine and gameplay team, writing production C++ code for player-facing features like movement physics, weapon mechanics, and AI behaviors. The role demands strong C++ fluency, deep CS fundamentals, 3D math knowledge, low-level engine systems experience, and multiplayer networking awareness. Open to students graduating December 2027–June 2028, currently in Canada or willing to relocate, with required resume and code samples.

Activision 2027 Summer Internships - Game Engineering (Vancouver)
Activision is looking for talented and innovative students to join our teams for summer 2027. All interns will receive a meaningful project and an unparalleled experience. We'll provide the tools and resources you need to learn. The challenging and creative work you do throughout your internship will directly impact the team you are contributing to.
All internships will be conducted in-person. Hosting managers will determine when and how often interns work in the office. Canada interns are eligible for domestic relocation support if they live 150km+ away from the internship location.
Program Requirements
•Currently enrolled in a post-secondary or graduate program and graduating December 2027 – June 2028
•Available to participate in a 12-week internship starting mid-May 2027
•Currently residing in Canada or open to relocating themselves to Canada
•Exhibits learning agility; has the ability to think differently, and/or grasp and apply new skills and concepts
•Approaches problems in a clear, well-organized, and solutions-oriented manner
•Works well with others and contributes to team tasks
•Able to effectively communicate problems, solutions, needs, or priorities
•Is engaged, seeks to learn, and is able to manage time effectively
•A passion for significantly impacting game development
•Applicants must apply with a resume and code samples
Internship Opportunities
Gameplay Engineering Intern
As a Gameplay Engineering Intern, you will be fully embedded into our core engine and gameplay team rather than working on isolated side projects. You will do the same hands-on, high-impact work as full-time engineers—writing production code, debugging complex systems, and optimizing mechanics across PC and console platforms. If you want to build high-performance systems and features that will be played by millions of consumers around the globe, this is the place to start your career in game development.
Within this role, you will help write clean, efficient C++ code to implement core, player-facing features like movement physics, weapon mechanics, camera controls, AI behaviors, and hit detection. You'll profile and optimize game code to maintain high framerate stability and low latency while troubleshooting complex crashes, multithreading issues, and memory leaks in a large-scale codebase. You'll also collaborate closely with designers and animators to expose low-level framework parameters, participate in code reviews with senior engineers, and maintain architectural integrity across the entire development team.
Requirements
•Programming Languages: Strong fluency in C++. Computer Science Fundamentals: Deep - based on data structures, algorithms, memory management, and multithreading.
•3D Mathematics: Solid knowledge of linear algebra, vector math, matrices, and 3D transformations.
•Low-Level Engine Systems: Demonstrated experience with custom C++ engine components, memory allocation, physics solvers, or low-level systems programming.
•Systems & Network Awareness: Familiarity with multiplayer concepts such as client-side prediction, interpolation, spatial partitioning, or network latency management.
•Exposure to FPS game genre and can speak to it
Hosting Locations: Treyarch (Vancouver)
Our World
At Activision, we strive to create the most iconic brands in gaming and entertainment. We're driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk's™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our "press start" is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.
Rewards
Subject to eligibility requirements, the Company offers comprehensive benefits including:
•Extended health plan, including medical, dental, vision, life and AD&D insurance, for employees and their dependents, as well as disability insurance
•RRSP with Company match, tuition reimbursement, charitable donation matching
•Paid holidays and vacation, paid sick time, compassion and bereavement leaves, parental leave
•Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other benefit programs like supplemental life & critical illness, legal service, and others
•If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company.
The standard base pay range for this role is $38,745.00 - $81,990.00 CAD. These values reflect the expected annualized base pay range of new hires in British Columbia, Canada. Actual amounts will vary depending on experience, performance and location. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed.

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