Firebird Studio

3d animator for a first-person survival horror game

In short

This remote senior role involves creating realistic character animations for a first-person survival horror game at an art outsourcing studio. The work requires independently handling animation from blockout through final polish, validating results directly in Unreal Engine, and resolving Blender-to-Unreal export/import issues. Strong Blender skills, deep knowledge of rigs, keyframes, NLA, Root Motion, and first-person camera animation readability are required; facial/emotional animation skills are a plus.

About
Firebird Studio provides art outsourcing that feels in-house.
Responsibilities
•Create realistic character animations for a first-person survival horror game
•Work independently from detailed briefs and references
•Provide animation blockouts for feedback
•Take animations through to final polish
•Validate animations directly in Unreal Engine
•Troubleshoot and fix export and import issues between Blender and Unreal
•Deliver clean, production-ready working files and properly structured animation assets
Requirements
•Strong experience in realistic character animation
•Advanced Blender skills
•Solid understanding of rigs, animation controls, keyframes, and NLA
•Experience with FBX export and Unreal Engine integration
•Strong understanding of Root Motion and character movement
•Understanding of first-person camera perspective and animation readability from the gameplay camera
Nice to have
•Basic facial and emotional animation skills
Conditions
No conditions specified in the posting.

Stop applying.
Get referred.

$10 in free credits

In just 60 seconds, fully on autopilot — Eraldt's AI agents read your CV, map the roles you fit, find live vacancies and the people who can refer you, write personal emails, and get you referred.

This isn't an application: your CV doesn't go to the company, and we don't promise a referral for this exact role.

Discover who else lands interviews on autopilot